![]() Spawn campers are as big an issue as bomber abuse these days. Spawn protection itself seems to be rather buggy too, as sometimes players seem to be immune long after they have moved and/or fired, and other times die instantaneously. that's just rather dull and lame, giving the impression that the only kills they are capable of getting are the ones that can't fight back. If the entire team collapses and you reach the point of every enemy sitting waiting at your spawn while they wait for the end of the game, that makes sense, but someone making every effort to avoid any of the actual combat or objectives at all and going straight to spawn. ![]() As for my own team doing the camping, I usually find they start camping as soon as they possibly can, while the enemy has the objective and is killing most the rest of our players because 3 of them are sitting watching a spawn point that never has any activity, because the enemies aren't actually dying. Spawn camping irritates me whether my team is on the receiving end or not, if you have a good game but your team sucks then you aren't able to use the points you've built up to get extra tanks because you die instantly (unless of course you have planes, but not everyone has gone up the aircraft tree's, because not everyone wants to), they aren't always visible when you spawn either - behind cover, over a ridge, etc. Would also prevent Aircraft and the anti-tank SPAA second wave that DE/RU get, if someone wants to hunt tanks in SPAA it'll be their only vehicle. When someone needs to respawn they can go arcade. Remove respawns, no respawns no spawncamping - problem solved.
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